From the Village Vault
From the Village Vault is a series of concise, standalone one page adventures, designed so no additional preparation is needed. These adventures are linked to the larger narrative of each region, covering a variety of gameplay styles. Each FtVV comes with monsters, items, maps, and stat blocks as necessary.
As the Vault grows this page will continue to evolve with it. For now enjoy our current adventures.
Aiding the Hammer
Escort, Danger, IntroductoryLevels 1-2
Escort a precious fireworks shipment through the dangerous roads of Dromaria. Face kobolds, storms, and other hazards on this four-day journey to Shelter Lake. This introductory adventure leads into the Red Keep Adventure storyline, offering a sample of the world’s dangers and intrigue.
Ghosts of the Greenwood
Ghosts, Legacy, Ritual$1 PDF
Levels 1-2
Join a haunted adventure in Dromaria’s Greenwood Estate. Aid Mortimer Greenwood as he faces his mischievous ancestral spirits and recover what’s needed to restore peace.
The Gazeless Wanderer
Fortunes, Fear, Mystery$1 PDF
Levels 3-4
A mysterious fortune-teller is using dark magic to curse the townsfolk of Rastein. Discover the source of the nightmares and confront a creature lurking behind the twisted visions.
Return of the Mutant Beasts
Gauntlet, Choice, AnimalsLevels 5-6
Chaos erupts in Lolien after a toxic spill mutates local wildlife. Defend against waves of twisted creatures or save the afflicted animals in this intense combat adventure.
Teeth
Werewolves, Undead, Combat$1 PDF
Levels 2-3
Recover the Grevald family's lost son from the cursed Kra'Zeer Cemetery, where undead roam and ancestral secrets lie buried. Contains werewolves, combat, and dark mystery.
A Horse Quest
Feywild, Urgency, Lost$1 PDF
Levels 2-3
Help Hans Goodbower, trapped in the Emerald Wood as sinister fey close in. Guide his loyal horse, Bruyn, in this fey-touched rescue!
Ignition
Chaos, Rebellion, FireLevels 4-6
In the forest city of Lolien, a pyromaniac druid's fiery chaos threatens beloved landmarks, pushing the town to the brink as the characters race to uncover the truth.
Surprise Party
Low Stakes, Escort Quest, Celebration$1 PDF
Levels 2-3
Escort Elvira Glowenstep on her 600th birthday without spoiling the surprise party the town has planned. Navigate local rivalries and humorous encounters in this lighthearted adventure!
In the Succubus's Hellmouth
Deception, Demons, Woods$1 PDF
Levels 4-6
Explores a growing demonic corruption in the Cruel Wood, with a cunning succubus protecting a sinister portal to the abyss.
In the Clutches of Condors
Politics, Negotiation, ShipsLevels 4-6
Shelter Lake and Forhold are locked in conflict, with peace hinging on a precarious prisoner exchange. The volatile Condor Legion, a political prisoner with his own agenda, and a bounty hunter with a claim on the captive complicate the fragile negotiations. The characters must manage mounting tensions and high-stakes decisions that could spiral into combat at any moment.
The Night Before Nobbletot
Holiday, Superstition, GoatsFree PDF
Levels 2-3
Celebrate the season with this holiday-themed adventure! The satyr Roheet, charmed by the mischievous Rimpsmeat, has stolen the protective dolls of Tintown, leaving its children vulnerable. As the adults sleep under an unnatural spell, the characters must face giant goats, drunken traps, and Roheet’s enchanted Pipes of Sleeping to save the town before Nobbletot arrives.
A Night in Ores Crest
Chaos, Quirky, Museum$1 PDF
Levels 2-3
Discover enchanted relics and fossils come to life. A trapped marid seeks freedom within a sprawling museum. Navigate animated objects while restoring order to a chaotic wonder.
The Gobble Goat Float
Fey, Mischief, Trojan GoatFree PDF
Levels 4-5
Celebrate the season with this holiday-themed adventure! Amid the Nobbletot festivities in Dondarian, a child’s plea for help reveals a fey-driven threat lurking in the parade. Mischief escalates as strange clues point to the Gobble Goat’s ambush, and festival-goers remain oblivious to the chaos. Can your characters uncover the truth and protect the city before the Otherwyld wreaks havoc?
Tipping the Scales
Social, Espionage, ConfrontationLevels 2-3
Brothers Cristos enlists your characters to discreetly expose a noble’s illegal dealings in dragon scales, risking scandal to uphold justice. Navigate social manipulation, espionage, or confrontation to uncover the truth while preserving the reputations of those involved. Will you succeed in bringing evidence to Baron Druceff, or will the consequences spiral out of control?
Gandelgrin and Swallowsnek
Fey, Mischief, CombatLevels 6-7
Celebrate the season with this holiday-themed adventure! Gandelgrin the Hurtcap threatens Nobbletot with his enchanted python, Swallowsnek, which grows stronger with every child it swallows. Rimpsmeat and the Gobble Goat demand the characters stop this fey usurper and save the villagers before chaos reigns.
Wranglin Dranglin
Intrigue, Monsters, HorrorFree PDF
Levels 5-6
Dranglin are loose in Bastor, targeting dragonborn and magic users. A diplomat has vanished from Mi’r Oenya, and witnesses report terrifying creatures emerging from underground. Investigate these disappearances, navigate perilous waters and tunnels, and confront these monstrous creations before their reign of terror spreads further.
Throne of the Goat
Holiday, Fey, CombatLevels 8-9
Celebrate the season with this holiday-themed adventure! Rimpsmeat and the Gobble Goat's reign of mischief has plagued Nobbletot for too long, but now, thanks to the gnomish wizard Soulpyre Fizzlesticks, a portal to their domain in the Otherwyld is open. Brave the icy storms, swarming goats, and dangerous fey to confront the trickster duo in their lair. Only the strongest can overcome their chaotic magic and claim the rewards of the fabled Throne of the Goat.
Free PDF
Levels 9-10
In the midst of their current quest, the characters are whisked away to a sacred dimension ruled by the will of a god. There, they face Ori of the Plains, a tiefling imbued with divine purpose, in a series of trials testing combat, identity, and truth.
Designed to fit into an ongoing adventure, this encounter delivers a narrative twist that challenges the characters' strength, collaboration, and resolve.
Levels 9-10
In the midst of their current quest, the characters are whisked away to a sacred dimension ruled by the will of a god. There, they face Ori of the Plains, a tiefling imbued with divine purpose, in a series of trials testing combat, identity, and truth.
Designed to fit into an ongoing adventure, this encounter delivers a narrative twist that challenges the characters' strength, collaboration, and resolve.
$1 PDF
Levels 1-2
The Copper Settlements are caught in a feud as Esther Judith Giles, the aging madam of Esther’s Seat, hires adventurers to stop her competition: Holes, a new goblin-run club. Drippy Kwik’wik, the club’s ambitious owner, offers a tempting counteroffer. A romp of rivalries, ridiculousness, and creative problem-solving.
Levels 1-2
The Copper Settlements are caught in a feud as Esther Judith Giles, the aging madam of Esther’s Seat, hires adventurers to stop her competition: Holes, a new goblin-run club. Drippy Kwik’wik, the club’s ambitious owner, offers a tempting counteroffer. A romp of rivalries, ridiculousness, and creative problem-solving.
Bulette Storm
Mines, Bulette, RescueLevels 6-8
When a demolition plan goes wrong, the Copper Settlements are plagued by sinkholes. Trapped miners, rampaging bulettes, and vengeful spirits demand urgent action, pushing foreman Reagan Cassidy to call for help. Venture into the unstable mines, rescue survivors, and end the destruction before it consumes the Settlements.
The Book of Boom
Escort, Ruins, BanditsLevels 5-6
Join a daring expedition to uncover ancient secrets in a newly discovered ruin tied to the god Bako. Escort Gwendela Sunborn and her team of archeologists through perilous mountain terrain, face dangerous bandits, and confront a sinister Oni attuned to a destructive artifact. Navigate traps, solve fiery puzzles, and secure the legendary Book of Boom before the temple collapses. Will you preserve history or watch it crumble?
$1 PDF
Levels 7-8
The Guilds of Tor have sanctioned a high-stakes race to explore two newly discovered peaks in the Slatetop Mountains, pulsing with supernatural energy. The mountain will manifest doppelgangers, spirits, and haunting visions that twist reality. Facing off against the reckless Daring Dynamos, the adventurers must navigate treacherous terrain and strange magic to claim victory. Will they reach the peaks first, or will the mountain’s secrets claim them?
Levels 7-8
The Guilds of Tor have sanctioned a high-stakes race to explore two newly discovered peaks in the Slatetop Mountains, pulsing with supernatural energy. The mountain will manifest doppelgangers, spirits, and haunting visions that twist reality. Facing off against the reckless Daring Dynamos, the adventurers must navigate treacherous terrain and strange magic to claim victory. Will they reach the peaks first, or will the mountain’s secrets claim them?