Teeth


Adventure Briefing


Five years after killing Jack, their werewolf son, the Grevald family visited his grave. They found the site disturbed with Jack's casket open, claw marks inside, and blood on the earth, but no body. Fearing the spread of their family curse, they seek adventurers to recover Jack's remains and return him to his grave, asking for discretion.
Level Range: 2-3
Connected People: The Grevald Family
Locations: Dondarian, The Emerald Wood
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The Guiding Shepherd


A modest inn in Dondarian, run by Malcolm and Reby Grevald with their daughters. Known for its warm beds and hearty meals, it's a staple of the Purveyor's Plaza.  
Read Aloud.
The Guiding Shepherd shares the warmth of a crackling hearth. Above the fire, a wolf’s head is mounted, a wicked axe hanging beneath it, glinting with silver.

The Family Curse


The Grevald family carries the curse of lycanthropy, passed down through generations. Their son, Jack, was born with it and transformed into a werewolf during full moons. His father struck him down during a celestial event, using their family’s silver axe.

Information


The Moon
Ankyaro, Dromaria’s largest moon, has vanished, making werecreatures feel the effects of the full moon every night. If the event is no longer happening, the cemetery mimics this effect.   Lycanthropy
Only Jack can spread the curse. Humanoids bitten by him must succeed on a DC 12 CON save. See Monster Manual for lycanthropy rules.   Jack
Jack was a teenager who loved riding horses and Rockfall. He was one year away from joining the Civil Legion.   Teeth
Malcolm Grevald doesn’t know where the axe came from, but it has been in the family for six generations.   Kra’Zeer Cemetary
Named after the first kings of Ania. The gravekeeper, Aesop Telis, was present but drunk during the family’s visit and refused to speak of it.

The Emerald Wood


Aesop Telis (human, male) got drunk and dug up a grave that was making noise. Things were fine till he got bit.  
Read Aloud.
You spot a man in tattered clothing, desperately fending off a snarling, decaying wolf. He’s losing ground fast.
  On the path to Dondarian, Aesop is locked in a fight against 1x undead dire wolf. If others engage, 2x undead dire wolves will emerge from the shadows to join the fight.   Aesop has 10 hp, 12 AC, and a shovel (club). He is already bitten and failed his save. At night, he turns into a werewolf and flees to join Jack. He is willing to be restrained. See reward.   Knows the graveyard. Jack dug up three other graves.

Shrine of Daruun


The adventurers find a weathered shrine dedicated to Daruun, god of agriculture, hearth, and spring. The symbols etched into the stone speak of celestial cycles and there is an offering plate.  
Read Aloud.
You find an old stone shrine, etched with stars and moons. At its base is a shallow overgrown offering plate.
  DC 12 Nature. The moon’s influence is stronger when invisible.   DC 12 Religion. The offering plate requires seeds. If an offering is made, participants can see the moon with clarity the next night.

Graveyard


Jack is surrounded by freshly turned undead from the graves. While here, his power is amplified when he has sight of the sky.  
Read Aloud.
The graveyard is a mess of dug-up soil. A massive wolf claws at the earth, snarling as it digs.
  1x Undead Werewolf (Dire Wolf) & 3x Undead Dire Wolves   Jack can only be killed by silvered weapons. If reduced to 0 hp by other means, Jack instead drops to 1 hp and reverts to his human form. He resumes his wolf form at 29 hp on the next turn. Jack will target animal companions and familiars first, driven by instinct. If slain more than once he will flee toward the city.   Veiled Moon. While Jack has a clear view of the sky he gains an extra action on his turn and 30 ft. extra movement.


Rewards


If Aesop survives he will reward the characters with a Soul Charm. If he is cured of his affliction he instead offers a Soul Reliquary.   The graves contain 50 gp worth of jewelry and a Ring of Jumping.   If successful the eldest Grevald child will paint a picture of the characters to hang on the inn wall.


Teeth


Weapon (handaxe), uncommon (attunement, special)   This handaxe is crafted from the carved tooth of a massive, unidentified creature. Metal inlays run along the blade, and it is considered silvered.   The wielder gains advantage on saving throws against contracting lycanthropy.   When attuned to Teeth, a cursed creature can prevent itself from changing into a lycanthrope during the full moon.

Maps


Dondarian - Graveyard Map

Graveyard Map

Emerald Wood Random Map

Emerald Wood


Tokens


Aesop Telis Token

Aesop Telis

Jack Grevald Token

Jack Grevald

Undead Dire Wolf Token

Undead Dire Wolf

Undead Dire Wolf Token

Undead Dire Wolf


Written by Chuck & Drew

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