Introducing: Malkari
Meet the Malkari, a new race ready to bring a mix of martial power and spiritual wisdom to your adventures. Hailing from the deserts of a distant world, these four-armed warriors are known for their strength, discipline, and connection to their homeland.
Whether you're a player looking for a fresh character option or a GM seeking to create new NPCs, the Malkari offers additional options for your D&D games.
Masters of Strength & Spirit
Standing between 6 to 7 feet tall, with four arms, they’re capable of feats few others can match. The Malkari are more than muscle, living in highly spiritual communities following the path of Bakodo, a tradition that blends martial arts with meditation. The gods Bako and Daruun hold powerful places of importance in most Malkari lives. While the Malkari’s roots lie in the arid deserts, their journey isn’t limited there. Many have traveled far beyond the sands, establishing themselves in cities and distant lands across Dromaria. Whether as mercenaries, spiritual guides, or adventurers, the Malkari thrive in new environments, always bringing with them the values of discipline and unity they hold dear. No matter where your adventure takes you, the Malkari fit into any setting, from the blistering sands of the Esh Republic to the bustling cities of the Tritos Dominion and beyond.
Malkari in Your Game
Thinking of rolling a Malkari character? You can find all the details you need to roll up a character in Chapter Six: Player Resources of Dromaria: The Covenant. The Malkari page contains further details.
©2024 Dromaria & Stonehome Games | All Rights Reserved
Dromaria, their respective logos, and all Stonehome Games titles and characters are property of Stonehome Games LLC. in the U.S.A. and other countries.
Credits • Map License • Privacy Policy
Website powered by World Anvil
Dromaria, their respective logos, and all Stonehome Games titles and characters are property of Stonehome Games LLC. in the U.S.A. and other countries.
Credits • Map License • Privacy Policy
Website powered by World Anvil
Comments