Tainted Morals


After a wildly successful start, Tainted Morals has begun to attract a certain kind of patronage. With locations spread across all of Pathriam, the guild has managed to gain a substantial underground following. They now serve as the esteemed cutthroats of the guild world.    

Leader

 

Aletha Matieus

Neutral Evil, Female Elvenari   Aletha Matieus is a name that resonates through the streets of Staffons as a figure of intrigue and debauchery. Originally a vivacious individual known for her outgoing personality, Aletha's life was a whirlwind of excitement across the northern regions of the Tritos Dominion. Her reputation as a patron of vice was well-established, with her presence regularly gracing gambling dens, brothels, and other establishments of indulgence.   Approximately 20 years ago, Aletha took control of a guild called Iron Paradox and subsequently changed everything about it. Initially acquired for its resources, under her leadership, the new guild, Tainted Morals, underwent a radical transformation, rebranding itself as an organization that was willing to undertake any job, irrespective of its nature. Aletha's approach to leadership was unapologetically pragmatic, and Tainted Moral's reputation grew.   Sadly, Aletha's life took a fatal turn one fateful night during a back alley brawl. As she lay dying, a doppelganger seized the opportunity to delve into her mind, absorbing her memories. In an instant, Aletha Matieus ceased to be, replaced seamlessly by the being who adopted her identity entirely. This entity, now living as Aletha, continues her legacy, maintaining her charismatic and ruthless demeanor.   The doppelganger, while embodying Aletha's persona, operates with a distinct perspective. It upholds her reputation and style, navigating the guild's activities and maintaining its repute in the criminal underworld. To the outside world, Aletha Matieus is still the notorious leader of Tainted Morals, but beneath the surface lies a creature with its own intentions, forever masquerading as the woman it once replaced.

Ideals

 
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Work is work, let the law sort the rest out.
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Take advantage of circumstances when they present themselves.
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Toe the line, but rarely cross it.
 

Interests & Jobs

 
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Bounties. Dead or alive.
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Scandals. Tainted Morals has made their name in dealing with what others wouldn’t.
 

Equipment

Your guild grants you the following equipment upon signing up with them as well as a monthly stipend.   Starting Gear: Alchemist’s Fire (flask), Lanyon Lantern, Deft Touch, Manacles, Silk Rope (50 ft), Signet Ring, and a Trained Raven   Monthly Stipend: 100 gp
   

Downtime Benefits

Tainted Morals encourages their members to use their downtime as they see fit.  
  • When gambling the guild will pay off debts up to 100 gp.
  • When carousing, you have the contacts necessary to mingle with the upper class.
  • If you acquire a rival, the guild will place an official legal bounty on them.
Tainted Morals

Tainted Morals Symbol

Guild Symbol


Base of Operations
Staffons


License

 

Bounty Execution Writ Symbol

Arcane Conveyance Authority Symbol

Knowledge Acquisition Pass Symbol

Artifact Reclamation License Symbol


 
Jurisdiction
Leng, Pathriam




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